- Main Theories of Creativity
- Universe theories of Creativity
- Сreativity as the Unfolding and Embodiment of the Absolute
- Creativity as achievement and realization of a Freedom
- Creativity as the Creation and Implementation of Possibilities
- Creative Developing Interaction
- Creativity as the creation and realization of the Whole
- Worldgenic theories of Creativity
- Creativity as realization of Creative Attitude and Sense Creation
- Creative activity
- Creativity as a Problem Solving
- Creative Dialogue, Love, and Empathy
- Creativity as self-actualization and the realization of personality traits
- Unified Theory of Creativity
- Universal mechanisms of Creativity
- The Main Stages of Creativity
Creativity as a productive activity
Creativity, as the creation of the product, is characterized by:
1. Novelty (originality, uniqueness, unexpectedness, uncommonness, rareness, unpredictably) Originality and uncommonness (J.P.Guilford, 1950); Novelty (D.N. Morgan,1953, C.R. Hausman, 1987); Rareness (R. Milgram, 1976); Novelty as essential element of unpredictably (L. Briksman, 1880); Novel creative product is a “new type” (C.R. Hausman, 1987); Kind of novelty: big ‘C’ the creativity of the genius and little ‘c’ for the more widely available type (M. Stein.1987); Continuum of novelty : from correction to qualitative transformation, innovative and adaptive novelty (M.Kirton,1989; G. Kaufmann,1993; L. Novelli, 1993); Private/Psychological Novelty and Public/Historic Novelty (M. Boden, 1994; H. Eysenck, 1994); Novelty as unexpectedness, unpredictability or surprising (F. Barron, 1995); Creativity as the production of effective novelty (A.J.Cropley, 1999; T.Lubart, 2001; M. Mumford, 2003); Originality that closely linked to the novelty, which is the essence of the creativity (D.N. Jackson, S.J. Messick, 1967; F. Barron, 1988; R.A. Ochse, 1990; G. Kaufmann,1993; T. Lubart, 1996); Creativity based on “successful novelty” (R. Gregory, 1981); Creativity based on “radical novelty”, that distinguish from trivial forms of novelty (C.R. Hausman,1987); Classification of novel output: Original, Germinal, Transformational (S.P.Besemer, K. O’Quinn 1987); Some levels of novelty : from lowest level –“difference” to highest -“radical newness” (G. Kaufmann,1993, 2003); Two kinds of novelty : «novelty of component mental operation’ and ‘novelty of the content of the task» (H. Gardner, R. Sternberg, 1994); Originality which is defined within sociocultural group to provide meaningful criteria (K.Simonton, 1999); Distinction between novelty on the stimulus and novelty on the response side (G. Kaufmann, 2003).
Creative solution: a new and useful, denying the old ideas and the result of strong motivation and persistence, the result of clarifying the problem (A.Newell, I.Shaw, H.Simon, 1962); Novelty and appropriateness (P.W.Jackson, S. Messick 1965); Novelty and relevance (G.F. Kneller, 1965); Production of novel and useful ideas (M. Stein, 1974); Creative product that characterized by Novelty and value (L.Briskman, 1980); Creative products, tangible and intangible, must be unique only to the creator, and must meet the criteria of purpose and value established by the creator (P.K. Welsch,1980); Creative product is both a novel and usefulness (K. Gilhooley,1982, F.Barron,1995); Creative product is both a novel and appropriate, useful, correct or valuable (T. Amabile, 1983. 1996; L.Novelli, 1993); Novelty and intelligibility (C. Hausman, 1985); Two essential qualities of creative outcome: Novelty (newness, uniqueness) and Value (usefulness, appropriateness, resolution) (M. Rhodes, 1987); Novelty and Value (it is useful, intrinsically good, contributes to something) (C. Hausman, 1987); Novelty and Value (Adequacy, Appropriateness, Logicalness, Usefulness, Valuableness) (S.P.Besemer, K. O’Quinn, 1987); Originality must be balanced with fit and appropriateness (M. Runco, 1988); Creative solution as long as it is novel and fulfils the requirements of the task (R. Weisberg, 1988, 1993, 2003); Creative work that is both novel (original or unexpected) and appropriate (useful or meets task constraints) (R.Sternberg, T. Lubart, 1996); Novelty and purposefulness (T.Amabile, 1998; R.L. Firestien, 1993); Creative work is both new or original and appropriate or useful and be acknowledged as such by social consensus (F. Barron, 1995); Сreativity involves being both original and useful (R. E. Mayer 1999); A creative idea is one that is both original and appropriate for the situation in which it occurs (C. Martindale 1999); Creative product “must be new and must be given value by some external criteria” (H.E.Gruber, D.B.Wallace 1999); Novel and appropriate to situation due to its context – specifity, novel and social valued product (M.Mumford, S.Gustafson, 1988); Novelty and adaptability (T. Lubart, 2001); Originality (uniqueness, uncommonness) and effectiveness (usefulness, fit, appropriateness) (M. A.Runco, G. J. Jaeger, 2012).
3. Aesthetics, Emotionality and Surprise. Harmony, beauty and usefulness (H. Poincaré, 1908); Creative work is guided by aesthetic feeling (B. Ghiselin 1952, P.Dirac, 1977); “Effective surprise”, “shock of recognition” (J. Bruner, 1962, 1968); Aesthetic value (M. Csikszentmihalyi, J. W Getsels, 1971, 1976, R.A. Combos, 1972); Beauty as well as simplicity as criteria for scientific theories (S. Chandrasekhar 1973, 1987); Mysteriousness (L.Briskman, 1980); High in quality (R.Sternberg, 1985,1988); Creative products, by being unpredictable, unanticipated or unexpected, cause emotional states of surprise (M.Boden, 1992; T.Lubart,1994); Aesthetically pleasing, (S.W. Russ, 1993); Aesthetics (M .Runco, 1994); Novel, Originality, surprising (C.M. Christensen, 1997); Aesthetics play the most central role in mathematical solution, thought and product (D.R. Hofstadter 1979; P.J. Davis,R.Hersh,1981; T. Dreyfus, T. Eisenberg 1986; L. Burton, 2004); Beauty as simplicity combined with complexity, that bring out aesthetic feelings (A. Br inkmann 2000); Surprise as a feature of creative solutions; The influence Surprise-value of creative product (L. Masedo, 2001; L. Masedo, A.Cardoso, 2001); Aesthetic factor playes a crucial role in the creative mathematics work (A. Brinkmann, B. Sriraman, 2009).
4. A system of criteria for the creative product. Novelty, usefulness in accomplishing a goal, elaboration of original insight (D.MacKinnon,1962); Unusualness, appropriateness, transformation and condensation (J.S. Dacey, G.F. Madaus,1969); Popularity, productivity, level of reconstruction of scientific understanding of the Universe, breadth of impact, degree of novelty, social value (J.A. Ponomarev, 1976); Five criteria of creative product: 1. Novelty. Originality. 2. Adaptivity to reality. The product must solve a problem. 3. Product must be evaluated, elaborated, developed, produced and communicated to others. 4. Aesthetically pleasing and looking good. 5. Transforming human existence. (D. MacKinnon, 1978); Creative Product Analysis Matrix (CPAM) that consists of three scales: Novelty (Original, Transformational (surprising), and Germinal), Resolution (Valuable, Logical, and Useful), Elaboration & Synthesis (Original, Elegant, Complex vs. Simple, Understandable, and Well-Crafted) (S. Besemer, D. Treffinger, 1981; S. Besemer, K. O’Quin, 1985, 1993); Novelty, consensual, aesthetic quality (T. Amabile, 1982, 1983); New, appropriate and judged by qualified experts in that domain, by using Consensual Assesment Teqnique (CAT)(T. Amabile,1982, J. Baer, 1993; J. Baer, J.C.Kaufman, C. A. Gentile, 2004; J.C. Kaufman, J. Baer, 2012); New, workable, efficient, magical (S. Pearlman, 1983); Synergistic interaction of many factors (S. Pearlman, 1983; M. Chikszentmihayi, 1990); Creative product must be appropriate, correct, useful, valuable or expressive of meaning (T. Amabile, E. Tighe 1993); Social value, aesthetic appeal, approprietness (M. Runco, 1993); Creative product is (a) unique, original, novel; (b) good: adaptive, useful, aesthetically, pleasing, according to standards (S.W. Russ,1993); Novelty, Validity (conceptual, theoretical, expressive, instrumental, social), Increment, Realization (M. Murdock, S. Isaksen, S. Vosburg, D. Lugo, 1993); Creative Product Semantic Scale (СРSS) (based on CPAM), used to define creativity in products (S. Besemer, K. O’Oquin,1986, 1987, K. O’Oquin, S. Besemer, 1989); Creative solution requires the production of something that is perceived as new, valuable and elegant (T. Amabile, 1987)/
The model of the creative product: a). novelty, statistical rarity, b). adaptability, problem solving, appropriateness c) originality, improving, developing into a whole (D. Harrington, 1990); Originality, adaptability, aesthetics (M. Runco, 1994); Triad of criteria of creativity: features of the product, reactions of recipient, features of the thinking process (E. Necka, 1994); Appropriateness, quality and importance of a product (R. Sternberg, T. Lubart, 1995); Novel (original, unexpected), high in quality and appropriate (useful, meets task constraints (R. Sternberg, 1988; T. Lubart, R. Sternberg, 1995); Novelty, effectiveness and ethicality’ (D. Cropley, 2002); Novel, relevant, effective (D. Cropley, A. Cropley, 2005) Novelty (Surprising, Original), Resolution (Logical, Useful, Valuable, Understable), Style (Organic, Elegant, Well-Crafted) (S. P. Besemer, 2006); Effectiveness (aesthetical, theoretical, interpersonal), novelty (different, unique), authenticity (originates in the self) (L. Sundararajan, J. R. Averill, 2007); A set of criteria for creativity: a list of 18 criteria which centers around three attributes: novelty, quality, and typicality (G. Ritchie, 2007); Creative (surprising, seminal, germinal), routine (effective, accurate, conventional) A. J. Cropley, D.H.Cropley, 2009); Creative product must have: Utility, Novelty, Surprise, Human agency (S. Draper, 2012).